
Portfolio
About Me
I am highly ambitious Technical Artist currently living in the UK, driven to push the boundaries of digital creativity. With 8 years of diverse experience, I've worked on mobile games, VR serious games, and real-time visualization projects.
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My passion lies in finding creative solutions to technical challenges in game development cycle. I love staying up-to-date with the latest developments in game engines, 3D DCC packages, and optimization techniques. As a bridge between art and programming teams, I excel at effective communication and understanding different perspectives.
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Collaboration is my fuel, and I thrive when working with enthusiastic individuals to create amazing projects. While I'm capable of working independently, I find joy in the collective energy of a team. I'm sociable, self-motivated, and always eager to learn, boasting a broad skill set and a genuine love for technical art.
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Feel free to explore my website for more information, and don't hesitate to reach out with any inquiries!
My Skills
• 3D Modeling • Texturing • UV Mapping • Rigging • Shaders
• Scene Implementation • Look Development • Lighting • Rendering
• VFX • Procedural Materials • Maya Tools • Blender Tools
• Unity Editor Tools
• Python • C# • JavaScript
• Optimization • Profiling
Tools

Unity​

Unreal Engine

Maya

Blender

Substance Designer

Substance Painter

ZBrush

Photoshop